Juggler
Juggling algorithms and event processing using gaudi framework
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#include <IParticleSvc.h>
Public Types | |
using | Particle = Jug::Base::ParticleData |
using | ParticleMap = std::map< int, Particle > |
Public Member Functions | |
DeclareInterfaceID (IParticleSvc, 1, 0) | |
InterfaceID. More... | |
virtual | ~IParticleSvc () |
virtual ParticleMap | particleMap () const =0 |
virtual Particle | particle (int pdg) const =0 |
Particle interface.
using IParticleSvc::ParticleMap = std::map<int, Particle> |
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inlinevirtual |
IParticleSvc::DeclareInterfaceID | ( | IParticleSvc | , |
1 | , | ||
0 | |||
) |
InterfaceID.
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pure virtual |
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pure virtual |