#include <VectorXYZ.h>
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float | x {} |
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float | y {} |
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float | z {} |
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◆ VectorXYZ() [1/3]
eic::VectorXYZ::VectorXYZ |
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inline |
◆ VectorXYZ() [2/3]
eic::VectorXYZ::VectorXYZ |
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double |
xx, |
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double |
yy, |
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double |
zz |
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) |
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inline |
◆ VectorXYZ() [3/3]
template<class VectorPolarType >
eic::VectorXYZ::VectorXYZ |
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const VectorPolarType & |
v | ) |
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inline |
◆ add()
◆ dot()
float eic::VectorXYZ::dot |
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const VectorXYZ & |
rhs | ) |
const |
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inline |
◆ eta()
float eic::VectorXYZ::eta |
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const |
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inline |
◆ mag()
float eic::VectorXYZ::mag |
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const |
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inline |
◆ operator std::tuple< float, float, float >()
eic::VectorXYZ::operator std::tuple< float, float, float > |
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inline |
◆ operator[]() [1/2]
float& eic::VectorXYZ::operator[] |
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unsigned |
i | ) |
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inline |
◆ operator[]() [2/2]
const float& eic::VectorXYZ::operator[] |
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unsigned |
i | ) |
const |
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inline |
◆ phi()
float eic::VectorXYZ::phi |
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const |
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inline |
◆ r()
float eic::VectorXYZ::r |
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const |
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inline |
◆ scale()
VectorXYZ eic::VectorXYZ::scale |
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double |
f | ) |
const |
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inline |
◆ subtract()
◆ theta()
float eic::VectorXYZ::theta |
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const |
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inline |
float eic::VectorXYZ::x {} |
float eic::VectorXYZ::y {} |
float eic::VectorXYZ::z {} |
The documentation for this class was generated from the following file: